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Patch Overwatch Pc : nouvel équilibrage pour McCree et Ana Amari

Le 27 juillet 2016 à 10:10, par
patch overwatch : nouvel equilibrage pour mccree et ana amari

Cette nuit, un nouveau patch a été déployé pour Overwatch pour la version Pc. Il s'agit essentiellement d'une mise à jour d'équilibrage pour deux héros du jeu.

Nous relevons MCCree par exemple, que le temps de récupération, à savoir le temps que le héros peut tirer de nouveau, de la Grenade Flash passe de 0,5 à 0,35 seconde. Côté Ana, la cadence de tir de Fusil biotique a été augmentée de 20% et son chargeur dispose de 10 munitions désormais.

Le patch notes est désormais en ligne. Notez que la version française sera ajoutée dès que celle-ci sera disponible.

Blizzard Posté par Blizzard (Source)

A new patch is now live on Windows PC. Read below to learn more about the latest changes.

To share your feedback, please post in the General Discussion forum.

For a list of known issues, visit our Bug Report forum.

For troubleshooting assistance, visit our Technical Support forum.

Please note that many of these changes will be rolled into a larger patch for PlayStation 4 and Xbox One at a later date.

HERO BALANCE UPDATES

Ana

  • Fusil biotique
    • Rate of fire increased by 20%
    • Magazine size increased from 8 to 10

Developer Comments: While Ana has been very well received, she was showing to be a little bit weaker overall. In addition to helping her feel better to play, these changes should also increase her healing and damage output.

MCCree

  • Pacificateur
    • Primary Fire
      • Damage falloff range decreased by 10 meters
      • Damage falloff amount is unchanged
      • As a result, even with this change, McCree’s effective range is still higher than it was at launch
  • Alternate Fire
    • Rate of fire increa
    • sed by 15%
  • Grenade Flash
    • Recovery time (i.e. the amount of time before McCree can fire again) decreased from 0.5 seconds to 0.35 seconds

Developer Comments: McCree’s latest range increase helped him quite a bit, but it was a bit too much in the right hands. This change weakens his long range damage somewhat, but still keeps it stronger than it has been in the recent past. The other changes combine to allow him to land more alternate fire shots on targets that he has hit with Flashbang.

BUG FIXES

  • Heroes
    • Targets of Ana’s Sleep Dart will no longer instantly recover when damaged (recovery time is now 0.5 seconds)

User Interface

  • Fixed UI compatibility issues for ATI cards
  • Fixed a bug that would sometimes cause Lúcio, Mei, and other models to only partially render (or disappear)

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