Après la version Pc et Xbox One, c'est au tour des joueurs sur PS4 de pouvoir profiter pleinement des parties compétitives dans Overwatch.
Ces dernières viennent d'être implémentées avec une mise à jour pour la console. Comme pour les précédents supports, vous y retrouverez un équilibrage pour les héros MCCree et Fatale .
Pour rappel, les parties compétitives sont disponibles dès le niveau 25 atteint. Nous vous souhaitons d'avance bonne chance dans la compétition.
A new patch is now live on PlayStation 4. Read below to learn more about the latest changes. JUMP TO SECTION: Patch Features General Updates Hero Balance Changes Bug Fixes Please note that the following changes only apply to PlayStation 4. Many of these changes have already been implemented on PC and Xbox One in previous patches.
New Feature: Competitive Play
Overwatch is raising the bar for competitive players, giving them the perfect arena to sharpen their skills and hone their strategies. Introducing Competitive Play. Competitive Play is designed for players who truly want to put their skills to the test, and offers a more serious experience than our Quick Play or Weekly Brawl! modes. To make sure everyone playing the mode has a solid understanding of the game’s mechanics, maps, and heroes, Competitive Play will be locked until you hit level 25. Once you reach level 25, the mode will become available under the “Play” button in the main menu. Simply select "Competitive Play" from the submenu, and you’re ready to enter a match. You can join on your own or in a group, and Overwatch’s matchmaking system will automatically find the best game possible for your (or your group's) skill level.
Competitive Play is live right now! To learn more about this new feature, click here.
Gamepad Controls
Developer Comments: The "Prefer"/"Avoid" player system was designed with the best intentions; however, it's not currently performing in a way that we feel is healthy for the game. While the "Prefer This Player" option is more or less working as intended (and is thus still enabled), the "Avoid This Player" option has impacted the matchmaker in negative way and led to some very poor player experiences across the board. Although we like the idea of being able to say "hey, I'd prefer not to play with this person," the implementation of the mechanic is not where it needs to be. We're still looking at ways to iterate and improve upon features that empower players to reduce toxicity and harassment in their games; we just want to be sure these features don't accidentally punish positive community members as a side-effect.
Developer Comments: McCree was performing too well against all targets, making him feel like a must-pick in many situations. By reducing the damage of his alternate fire, McCree is now significantly weaker against tanks like Roadhog and Reinhardt, but still maintains his lethality against smaller targets like Tracer and Genji.
Developer Comments: In the right hands, Widowmaker can often feel unstoppable—even when just landing body shots instead of critical heads shots. The changes to her alternate fire weaken body shot damage while leaving her headshot damage unchanged. Additionally, we felt her Ultimate ability, Infra-Sight, was coming up a little too frequently, especially considering its impact on the game.
General